Hello Subash!
Here is the solution for the question you are asking for, I solved it in procedural way but if you are among the one who prefer OOP style then you can still ask it for me cause I have solved it from both methods but here I am just going to leave procedural one....
//author:Manish Acharya
import java.util.Scanner;
import java.util.*;
public class idgenerator {
public static void main(String[] args) {
String small_name="", long_name="", new_small_name="", new_long_name="";
char lr='a',...
the symbols used in the story are:
- house and shops- it symbolizes Aksionov's family and material possessions
- nightmare-it symbolizes a bad omen.
- blood-stained knife- it indicates Aksionov's lack of control over his fate.
- the prison- Aksionov's pain and subsequent mystical transformation are symbolized by the prison.
- the book(the lives of the saints)- gives an impression of religiosity.
Materials show varying behaviors based on their Poisson's ratio. High Poisson's ratio materials (near 0.5) contract significantly sideways when stretched and expand when compressed, seen in substances like rubber. Low Poisson's ratio materials (near 0) undergo minimal width change during axial deformation, typical of metals and common engineering materials.